I hate it when the well runs dry. Its easy to do, hit a point of art where you’ve just created so much recently, you cannot create anymore. I loathe to admit it, but its happened quite a bit recently. I think it comes from transcribing so much of Lisa’s book at once.
I typed around 50 pages in a week, on top of writing blog posts, tweeting, doing facebook, talking on social networks to other bloggers, and watching TV with my wife. By the end of the week, I looked at my blank WordPerfect screen and threw up my hands....
A Brainless Nod is a blog about love and life, passionately written using articles, poetry, and serial web fiction. We are Dan and Lisa, and we both enjoy writing immensely. We hope you enjoy this look at our passions, our life together, and our opinions. Posts are sporadic due to us entering college, but expect new stuff every now and then!
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Showing posts with label video games. Show all posts
Showing posts with label video games. Show all posts
Monday, November 11, 2013
The Well is Dry
Monday, September 2, 2013
The Challenge of a Video Game
Is there anything more frustrating as trying to beat a simple game 100%? Many of the least challenging video games I’ve played in my life have some specific ‘extra’ stuff you can do to get something ‘extra.’ And frankly I enjoy a challenge, but sometimes...wow those things are hard.
I know they had them way before this, but the Xbox started a Gamer Score way back when. It was the first time we, as gamers, could point at something and say, “Yeah, I beat that.” It turned those little challenges into something truly fun to try to accomplish.
I know they had them way before this, but the Xbox started a Gamer Score way back when. It was the first time we, as gamers, could point at something and say, “Yeah, I beat that.” It turned those little challenges into something truly fun to try to accomplish.
Labels:
achievements,
challenge,
entertainment,
fun,
gamer,
score,
video games
Monday, March 11, 2013
The SimCity Effect
Last week, I had the joy and pleasure of being part of video gaming history. It is rare for any video game event to be so in the media as what happened on March 5th, and the days that followed. I could site page after page of news story, showing how widespread this was, but instead, I’ll just stick to my own observations.
SimCity is a gaming franchise that goes WAY back in time. It has always been a favorite of mine, and I’ve enjoyed every incarnation of it. It had been a decade since the last true SimCity game, and the video game market was dying for the return of the franchise.
Labels:
EA,
Electronic Arts,
Maxis,
server,
SimCity,
video games
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